Senior
Full time
Negotiable
Remote
Hypercell Games is a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market.
Our games reach millions of players worldwide.
What you can definitely know about us is:
Sand Balls game –360 M+
Rope and Balls – 62 M+
Freaky Stan – 52 M+
Garden Balls – 22 M+
Unpuzzle – 22 M+
Run&Gun – 13 M+
We are growing a portfolio of puzzle and word games, including a flagship title and projects in a growth phase. As we continue to expand our portfolio, we are looking for a Senior User Acquisition Manager who will take full ownership of UA strategy and performance across our titles. Our User Acquisition team is lean, so we need a specialist who can run paid acquisition independently while also building a structured, scalable approach to growth and being accountable for the results.
About the Project
Genre: Puzzle games
F2P model with IAP monetization
Focus on long-term ROI and scalable growth
Large budgets and room to grow the function
What are you working on?
- The name of the project(s): Word-puzzles, Hybrid-puzzles
- Genres: Word Games, Puzzle
- Platforms: Mobile, Android, iOS
For which tasks (responsibilities)?
Own User Acquisition results for our puzzle/word game portfolio.
Run paid acquisition hands-on for key projects.
Maintain performance and stability of the flagship product and grow early-stage (soft-launch) projects.
Expand expertise and spend across Google Ads, Meta, and TikTok (and other relevant sources).
Plan budgets and growth targets on a 1–3 month horizon.
Manage the full UA cycle: hypothesis testing, validation, scaling, and stopping inefficient activities.
Work with Product and Analytics to improve LTV and payback.
Collaborate with the creative function: generate hypotheses, set briefs, analyze performance, and implement learnings.
Provide clear reporting on progress, risks, decisions, and next steps.
What kind of professional are we looking for?
4+ years of User Acquisition experience in mobile games.
Proven experience running paid acquisition and scaling campaigns independently.
Strong expertise in at least two channels from the following list: Google Ads, Meta, AppLovin, Apple Search Ads.
Understanding of game unit economics with a long payback period.
Ability to work with LTV/ROAS metrics, not only CPI.
Experience with SKAdNetwork and privacy-related restrictions.
Strong background in attribution and analytics (AppsFlyer or Adjust; Firebase or similar tools).
Ability to make data-driven decisions and take ownership of outcomes.
Experience collaborating closely with Product, Analytics, and Creative teams.
English sufficient to communicate with ad platforms and partners.
Nice to Have
Experience in puzzle/word games (including hybrid puzzles).
Understanding of ASO and the app store as a growth channel.
Experience automating reporting and monitoring (spreadsheets, BI tools, alerts).
Mentoring experience or managing a small UA team.
Strong understanding of core F2P metrics and how they interact.
Why do we enjoy working here?
The opportunity to work on games played by millions of players.
Implement your bold ideas.
Paid vacation.
Support for professional development (training, coaching, and more).
Opportunity to grow and develop with the company.
Supportive and warm working atmosphere within the team.
The selection process
HR interview
Final interview
No test assignment is required.
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