Senior User Acquisition Manager

Hypercell Games , Posted 1 week ago

Senior

Full time

Negotiable

Remote

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Hypercell Games is a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market.

Our games reach millions of players worldwide.

What you can definitely know about us is:

  • Sand Balls game –360 M+

  • Rope and Balls – 62 M+

  • Freaky Stan – 52 M+

  • Garden Balls – 22 M+

  • Unpuzzle – 22 M+

  • Run&Gun – 13 M+

We are growing a portfolio of puzzle and word games, including a flagship title and projects in a growth phase. As we continue to expand our portfolio, we are looking for a Senior User Acquisition Manager who will take full ownership of UA strategy and performance across our titles. Our User Acquisition team is lean, so we need a specialist who can run paid acquisition independently while also building a structured, scalable approach to growth and being accountable for the results.


About the Project

  • Genre: Puzzle games

  • F2P model with IAP monetization

  • Focus on long-term ROI and scalable growth

  • Large budgets and room to grow the function

What are you working on?
  • The name of the project(s): Word-puzzles, Hybrid-puzzles
  • Genres: Word Games, Puzzle
  • Platforms: Mobile, Android, iOS
For which tasks (responsibilities)?
  • Own User Acquisition results for our puzzle/word game portfolio.

  • Run paid acquisition hands-on for key projects.

  • Maintain performance and stability of the flagship product and grow early-stage (soft-launch) projects.

  • Expand expertise and spend across Google Ads, Meta, and TikTok (and other relevant sources).

  • Plan budgets and growth targets on a 1–3 month horizon.

  • Manage the full UA cycle: hypothesis testing, validation, scaling, and stopping inefficient activities.

  • Work with Product and Analytics to improve LTV and payback.

  • Collaborate with the creative function: generate hypotheses, set briefs, analyze performance, and implement learnings.

  • Provide clear reporting on progress, risks, decisions, and next steps.

What kind of professional are we looking for?
  • 4+ years of User Acquisition experience in mobile games.

  • Proven experience running paid acquisition and scaling campaigns independently.

  • Strong expertise in at least two channels from the following list: Google Ads, Meta, AppLovin, Apple Search Ads.

  • Understanding of game unit economics with a long payback period.

  • Ability to work with LTV/ROAS metrics, not only CPI.

  • Experience with SKAdNetwork and privacy-related restrictions.

  • Strong background in attribution and analytics (AppsFlyer or Adjust; Firebase or similar tools).

  • Ability to make data-driven decisions and take ownership of outcomes.

  • Experience collaborating closely with Product, Analytics, and Creative teams.

  • English sufficient to communicate with ad platforms and partners.

Nice to Have

  • Experience in puzzle/word games (including hybrid puzzles).

  • Understanding of ASO and the app store as a growth channel.

  • Experience automating reporting and monitoring (spreadsheets, BI tools, alerts).

  • Mentoring experience or managing a small UA team.

  • Strong understanding of core F2P metrics and how they interact.

Why do we enjoy working here?
  • The opportunity to work on games played by millions of players.

  • Implement your bold ideas.

  • Paid vacation.

  • Support for professional development (training, coaching, and more).

  • Opportunity to grow and develop with the company.

  • Supportive and warm working atmosphere within the team.

The selection process
  • HR interview

  • Final interview

    No test assignment is required.

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Hypercell Games

Company type: developer, publisher, product

Employees: 11-50

Platforms: Mobile

Genres: Action, Puzzle, Racing, Strategy, Shooter, Casual

http://hypercell.games

View all vacancies from Hypercell Games
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